Enchanting Weapons and Armors in Nehrim is quite different than In Oblivion. You don't need Enchanting Altars and Spells. Only what is needed is a Precious Stone found in Inventory like "Stones". It's possible to add just one type of enchantment for weapon/armor.
Enchanting Stones[]
Used for enchanting weapons or armour, can be found in various ruins and sometimes dropped by defeated Creatures.
Icon
Name
Effects
ID
Arcane Emerald
Shock Damage 3 pts for 3 seconds
50
0,50
001EDA06
Dinosaur Crystal Flake
Fortify Health 30 pts on self, Fortify Magicka 30 pts on self
50
0,50
002176CF
Fire Ruby
Fire Damage 3 pts for 3 seconds
50
0,50
001EDA04
Fire Ruby
Fire Damage 6 pts for 3 seconds
50
0,50
0020AE26
Fire Shield Ruby
Fire Shield 2 pts on self
50
0,50
001CBCA8
Ice Sapphire
Frost Damage 3 pts for 3 seconds
50
0,50
001EDA0C
Ice Sapphire
Frost Damage 6 pts for 3 seconds
50
0,50
0000AD31
Ice Shield Sapphire
Frost Shield 3 pts on self
50
0,50
001F03AF
Impure Arcane Emerald
Shock Damage 1 pt for 3 seconds
50
.0,50
001A349D
Impure Fire Ruby
Fire Damage 1 pt for 3 seconds
50
.0,50
0000B031
Impure Ice Sapphire
Frost Damage 1 pt for 3 seconds
50
0,50
0019CFA2
Impure Life Ruby
Fortify Health 10 pts on self
50
0,50
001B3F15
Impure Mana Sapphire
Fortify Magicka 10 pts on self
50
.0,50
001AB9FA
Impure Topaz of Agility
Fortify Agility 1 pt on self
50
0,20
0000637D
Impure Topaz of Charm
Fortify Personality 1 pt on self
50
0,20
00006385
Impure Topaz of Fatigue
Fortify Endurance 1 pt on self
50
0,20
001955FC
Impure Topaz of Intelligence
Fortify Intelligence 1 pt on self
50
0,20
001955FB
Impure Topaz of Luck
Fortify Luck 1 pt on self
50
0,20
001955FA
Impure Topaz of Speed
Fortify Speed 1 pt on self
50
0,20
001955F8
Impure Topaz of Strength
Fortify Strength 1 pt on self
50
0,20
0000638C
Impure Topaz of Willpower
Fortify Willpower 1 pt on self
50
0,20
001955F9
Life Ruby
Fortify Health 20 pts on self
50
.0,50
001D3D18
Life Ruby
Fortify Health 30 pts on self
50
.0,50
002176CE
Light Emerald
Light 20 pts on self
50
.0,50
001EDA05
Mana Sapphire
Fortify Magicka 20 pts on self
50
.0,50
001EF45C
Mana Sapphire
Fortify Magicka 28 pts on self
50
0,50
0020BA37
Perfect Fire Ruby
Fire Damage 12 pts for 3 seconds
50
0,50
0023E48F
Pure Topaz of Agility
Fortify Agility 5 pts on self
50
0,20
002105CB
Pure Topaz of Intelligence
Fortify Intelligence 5 pts on self
50
0,20
002036E2
Pure Topaz of Fatigue
Fortify Endurance 5 pts on self
50
0,20
002176D0
Pure Topaz of Strength
Fortify Strength 5 pts on self
50
0,20
002059D6
Pure Topaz of Willpower
Fortify Willpower 5 pts on self
50
0,20
00214043
Topaz of Agility
Fortify Agility 3 pts on self
50
0,20
001EDA09
Topaz of Luck
Fortify Luck 3 pts on self
50
0,20
001EDA08
Topaz of Intelligence
Fortify Intelligence 3 pts on self
50
0,20
001D3D17
Topaz of Fatigue
Fortify Endurance 3 pts on self
50
0,20
001EDA07
Topaz of Speed
Fortify Speed 3 pts on self
50
0,20
001EDA0A
Topaz of Strength
Fortify Strength 3 pts on self
50
0,20
001D873A
Topaz of Willpower
Fortify Willpower 3 pts on self
50
0,20
001EDA0B
Sparkling Arcane Emerald
Shock Damage 6 pts for 3 seconds
50
.0,50
00203308
Weak Light Emerald
Light 15 pts on self
50
.0,50
001B3F16
Soul Gems[]
Used for recharging enchanted weapons. Must be filled with a Soul of a defeated enemy using Soul Trap spell.
There are five types of Soul Gems: Petty, Lesser, Common, Greater, and Grand. They can be found in various places or purchased by Merchants.
Petty Soul Gem
Lesser Soul Gem
Common Soul Gem
Greater Soul Gem
Grand Soul Gem
10
25
50
100
200
0,10
0,20
0,30
0,40
0,50
ID
00023D67
00023D69
00015B8B
00015B8C
00015B8E
SoulGemEmpty1 Petty
SoulGemEmpty2 Lesser
SoulGemEmpty3 Common
SoulGemEmpty4 Greater
SoulGemEmpty5 Grand
Souls[]
Every Soul has proper strength.
Table with soul strengths for creatures in Nehrim.