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Description[]

At first, Moriane seems like a regular unfriendly Middlerealm peasant. She lives on an unmarked farm south of the Pirate's Cave . Behind the farm are a few sheep and two graves. The door to her farm is locked (very hard), but luckily Moriane has a key to the door. To take it, the player can either pickpocket her or kill her.

Her house is just a regular house with nothing of real value in it. But when the player gives it a better look, there appears to be a basement. That's where things get freaky. In the basement is a zombie, and a few dead human bodies and odd banners. In a small room are various kinds of meat, together with a few sausages of unidentified meat. This leads to the conclusion that Moriane in fact murders people and makes meat from their bodies. This also explains the graves in her garden. As far as I'm aware, Moriane is not part of a quest and some sort of sick but funny easter egg.

She has 3 Ai packages. She starts the day by getting out of bed at 8am and getting out of the house to sit on her bench for 7 hours. At 3 pm, she goes back inside and sits on her chair for 7 more hours. Finally, at 10pm she goes to sleep for 10 hours. She will sit on the bench indefinitely if the player is near. She will become hostile if the player enters her house while she is in there.

Ai Packages[]

Sleep near Bed (in Moriane's House)[]

  • EditorID: MorianeSleep
  • AI Package: 218C0E
  • Package Type: Sleep
  • Day of the Week: Any
  • Month: -1
  • Date: 0
  • Time: 22, Duration: 10
  • Location: Radius 0 near reference 2177A1 (Bed)
  • Flags: None

Ambush NONE near chair (in Moriane's House)[]

  • EditorID: MorianeAmbushStuhl
  • AI Package: 218C0D
  • Package Type: Ambush
  • Day of the Week: Any
  • Month: -1
  • Date: 0
  • Time: 15, Duration: 7
  • Location: Radius 0 near reference 21779F (Chair)
  • Target: Any object of type 'NONE', value 0
  • Flags: None

Ambush NONE near bench (in Nehrim)[]

  • EditorID: MorianeAmbushBank
  • AI Package: 218C0C
  • Package Type: Ambush
  • Day of the Week: Any
  • Month: -1
  • Date: 0
  • Time: 8, Duration: 7
  • Location: Radius 0 near reference 218680 (Bench)
  • Target: Any object of type 'NONE', value 0
  • Flags: Continue if PC is near

Location[]

Moriane's House

Equipped Items[]

Silver Shortsword, Rough Leather Shoes, Monk Robe

Pickpocketed Items[]

Factions[]

None

Ai Data and Stats[]

For more information on what these stats mean, please see NPC Attributes.

Fatigue Aggression Confidence Responsibility
322 20 100 100

Notes[]

  • Not to be confused with Marianne!
  • Her script sets her aggression to 100 if the player enters her house while she is inside of it. You cannot yield to her unless she is calmed or she has high disposition of you, but even then she may immediately re-enter combat. If you leave the cell, she may or may not follow you depending on the time of day. You should be able to yield to her outside of the cell should she follow you.
  • She will attack you if you stay too long in the cellar for trespassing.
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